RoMeet is a therapeutic kit built to help clinicians or speech therapists who treat children that have developmental delays.
RoMeet, is an innovative, therapeutic kit, created as a game that helps clinicians or speech therapists treat children with developmental delays. The game enhances the child’s focus and motor skills and also enhances his sense of self-confidence and helps him cope with frustration and lack of success in completing the given tasks. RoMeet is a technological tool, immersive for children, simple for therapists and has an added value.
During a research we conducted of populations in need, we were exposed to a population of children with developmental delays. These children need a proper treatment to develop important and essential skills for them at a young age. Since the developmental delay in the American Psychiatric Diagnostic Book (DSM) was first defined, its prevalence is increasing. Not only the number of people diagnosed with developmental delay increases (expected case when new ones are diagnosed and joined to previously diagnosed people), but the rate diagnosed from the number of annual births is also rising steadily in recent decades. In the United States, for example, it is estimated that one in every 59 births is diagnosed with this problem. Research suggests that diagnosis and treatment from an early age can greatly improve a child’s condition. As a result, the demand for occupational therapists and communication clinicians is increasing, as is the demand for treatments products that suit both therapists and patients.
The main difficulties we faced in these children were: developing the ability of choice, understanding the meaning of cause and effect, focus and use the dominant hand while using a gentle motor. Based on these points, we developed RoMeet, an innovative, therapeutic kit, created as a game that meets these needs. The game enhances the child’s focus and motor skills and also enhances his sense of self-confidence and helps him cope with frustration and lack of success in completing the given tasks. Using RoMeet helps both therapists and most important, to the children.
The game process and how to use it in order:
Each of the steps in the game, approved by a highly experienced certified patient. Behind every stage there is a lot of thinking and Its main purpose is That the treatment is done properly.
This market is a market that is very difficult to enter without much experience, and rightly so.
the issue of caring for developmentally delayed children It is a sensitive issue that should not be taken lightly. As a result, we face many challenges, we need to create a high-level product so people will be ready to experiment and use our product. But we have invested and we intend to continue investing to do whatever it takes to get the product ready in time.
RoMeet It is a product that has a very positive impact and important for both therapist and patients. Therapists who use the kit will enjoy comfortable and efficient treatment for them and for the children. The children will also enjoy the treatment and will also improve their abilities.
Therapists who respond to RoMeet:
“Very useful, there are children who are very connected to technology and this is a great tool for learning and communication for children who are having difficulty. Creates motivation and collaboration.”
“Can be a good therapeutic tool for a population of children with cognitive and motor difficulties.”
All projects (tech-prototypes) are ‘open for sell’ for flat fee based on MAX proprietary commercial and legal generic terms.
– Source code
– Brand & Product design
– Working prototype
– Marketing & Business materials and connections
*MAX is legally authorized to make the transaction on behalf of the team.
Today, we are standing at the prototype building step.
During the year, we went through a couple steps that brought us to the prototype building step. First, finding a population group in order to help them. Second, formulating the idea and practical planning of the system. third, technological development.
After practical planning of the system, we started to put it into action.
We have three subsystems; a tabs board, a laser pointer and a robot.
For the tabs board, we used an Arduino Mega 2560, four Light Sensors, four resistors, a Radio Receiver/Transmitter – nRF24L01, four buttons and a 7.4V battery (3400mAh).
For the laser pointer, we used a laser transmitter KY-008, a button and two AA batteries.
For the robot, we used an Arduino Mega 2560, a Micro DC Motor (6V, 20mA and 65RPM), a fitting wheel, a motor holder, a motors controller – L298N Driver, a Radio Receiver/Transmitter – nRF24L01 and a 7.4V battery (3400mAh).
We wrote two codes – one for the Arduino of the tabs board and one for Arduino of the robot. The two codes, who written in C++, are responsible for controlling the components and also have to communicate with each other using wireless communication (the board sends the robot a confirmation to move when the kid chooses a correct answer).
For now (11/05/2020), the code of the tabs board contains 179 code lines and the code of the robot contains 73 code lines.
Today, we are proud to say that we have almost finished the technological development step, and we have already begun to work on the next step, which is practical building of the prototype. We ordered wood planks and boards for building our project. In addition, we started to print parts using 3D printings that are necessary for the building part. For that, we use SolidWorks2019 software and a 3D printer Ultimaker.
After we have a completed prototype, we would want to do a user testing in order to find points for improvement and change the product according to them. For now, we already know a therapist and medical team mentor who is ready to test the prototype. To create a practical and convenient kit, we will need a technological partner to decrease the size of the product electronically and designally. Later, we want to find the right partner to mass production and release to the market.